8/22/2023 0 Comments D&d 5e turn![]() Like other aspects of Dungeons & Dragons' Fifth Edition rules, there's no strong rules about when initiative ends. ![]() The ranger chose to let the dice decide his fate, and luckily, he rolled a 19.giving the bard the critical six seconds he needed to get to his friend and save him. Ultimately, I left it for the ranger's player to decide whether to keep Initiative order intact and make that final death saving throw, or if he would accept the bard's offer of instantaneous healing. ![]() However, I pointed out the flaw in the bard's plan - he had made the recommendation for the cleric to attack instead of healing, and his turn came immediately after his dying ranger friend. Under usual circumstances, the boss's death meant that the initiative order would be broken and the players could do what they want outside of the restrictions of turn order.
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